Compute shader particles/galaxies, subscribe for tutorials (BGE / UPBGE / Blender Game Engine)



2560×1080 – 80 fps on core i5 , 12gb, gtx1050ti
no fps freezing, run smoothly while not recording

Compute shader
Compute buffer size: 204,800 bytes

Creating 4 galaxies with 1,600 stars each (6,400 particles total)

test on your pc
press 1 to start, press 2 to stop

https://1drv.ms/u/s!AnbrhJdH-DeEkNZzY_b9caqwOKxG4A?e=wJJXGP

Source

KA2Studio
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