WAR | Blender Game Engine



Essa é mais uma cena de testes que fiz para praticar a programação de shaders em GLSL, modelagem, texturização, level design e environment design. No final, acabei programando um controle em FPS e me divertindo um pouco andando pela cena. Eis o resultado.

►IMPORTANTE: Isso não é um projeto de jogo, apenas uma cena de testes. 😀

Feito com: UPBGE 0.2.3

►WARNING: This isn’t a game project, just a test scene that I’ve made to practice my GLSL shader programming, modelling, texturization, level design and environment design.

Made with: UPBGE 0.2.3

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►► QUER APRENDER MAIS?
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Confira os cursos GRATUITOS aqui do canal:

● Criando um Jogo Completo no Blender (para iniciantes):
https://goo.gl/z3Tuat

● Criando um Infinity Runner no Blender (Nível: iniciante & intermediário):
https://goo.gl/hLXQxz

● Descubra o que está deixando seu jogo lento – Curso sobre Profiling:
https://goo.gl/BpDDLf

● Dicas diversas sobre o Game Dev no Blender:
https://goo.gl/BH1Dey

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►► AINDA NÃO É INSCRITO NO CANAL?
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● Se inscreva:
https://goo.gl/6LoDpA

● Compartilhe o canal com seus Amigos:
https://www.youtube.com/unidaystudio

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► Musica Utilizada:
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Mechanolith by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100879
Artist: http://incompetech.com/

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► Não se esqueça de deixar suas dúvidas e sugestões nos comentários do vídeo! Se inscreva e ative o sininho para receber mais vídeos como esse e não deixe de Compartilhar com seus amigos! Valeu! 😀

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►By: Guilherme Teres Nunes

Source

KA2Studio
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