Spawning & Shooting a Projectile with Physics and Dynamic Slices with Lumberyard Script Canvas



Download pre-configured assets to follow along here:
https://d1659x7g4fbb5x.cloudfront.net/LumberyardScriptCanvas_ToTT_201805.zip

Follow along as we walk through creating physics based projectiles that you can attach to your tank’s turret in this episode of Amazon GameTech’s Script Savant showing the power of Amazon Lumberyard’s visual scripting tool Script Canvas.

This builds upon a tank that was built in the previous video here:https://youtu.be/bcNmrX-3U7Y

Download Lumberyard today:https://aws.amazon.com/lumberyard/
Docs: https://docs.aws.amazon.com/lumberyard/
GitHub: https://github.com/aws/lumberyard

For more Lumberyard documentation: https://docs.aws.amazon.com/lumberyard/

Subscribe for official Lumberyard Video Tutorials here: https://www.youtube.com/AmazonGameDev?sub_confirmation=1
and our sister channel Amazon Game Tech for all your AWS game dev needs: https://www.youtube.com/AmazonGameTech?sub_confirmation=1

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Head to our Tutorial Discussion forum to share any feedback you have, including what you do or don’t like about our tutorials or new content you’d like to see in the near future.

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KA2Studio
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