Fala galera! Nesse vídeo eu mostro como configurar, gerar e utilizar uma NavMesh no Blender Game Engine. Isso é utilizado para construir inteligências artificiais ou até mesmo games point and click, onde o personagem (ou o inimigo) deve seguir um caminho até seu destino, se esquivando de paredes, etc.
Espero ter ajudado! Valeu!
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►► QUER JOGAR MEU GAME? 🙂
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● Caveman Stories (Steam):
http://store.steampowered.com/app/814590/Caveman_Stories/
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►► QUER APRENDER MAIS?
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Confira os cursos GRATUITOS aqui do canal:
● Criando um Jogo Completo no Blender (para iniciantes):
https://goo.gl/z3Tuat
● Criando um Infinity Runner no Blender (Nível: iniciante & intermediário):
https://goo.gl/hLXQxz
● Descubra o que está deixando seu jogo lento – Curso sobre Profiling na Blender Game Engine (BGE e UPBGE):
https://goo.gl/BpDDLf
● Aprenda a Programar em PYTHON para a BGE e UPBGE (Nível: Avançado):
https://goo.gl/XGq2Zu
● Dicas diversas sobre o Game Dev no Blender:
https://goo.gl/BH1Dey
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►► AINDA NÃO É INSCRITO NO CANAL?
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● Se inscreva:
https://goo.gl/6LoDpA
● Compartilhe o canal com seus Amigos:
https://www.youtube.com/unidaystudio
● Acompanhe a Uniday Studio pelo FACEBOOK:
https://www.facebook.com/unidaystudio
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► Não se esqueça de deixar suas dúvidas e sugestões nos comentários do vídeo! Se inscreva e ative o sininho para receber mais vídeos como esse e não deixe de Compartilhar com seus amigos! Valeu! 😀
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► Uniday Studio – 2018
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►By: Guilherme Teres Nunes
Source