Here is my Mech Neck Walker design with an animation control menu for the Blender Game Engine. https://wp.me/p3dmoi-189
There are three scenes.
1 TestGround scene.
The scene where everything happens.Contains the camera control and the grouped Mech_Neck scene.
2 MechNeck scene.
Contains my animated model for editing.I made this scene because it is a very complex object with many parts and so I wanted to have it separate from the main scene.
3 AnimationMenu scene.
Overlay scene for the mouse input to change the animation and the animation speed.
Game Engine Controls:
Left mouse button for changing the animation and the animationspeed into the menu.
Hold right mouse button to rotate
Mouse wheel up/down to zoom in/out
Press p-key into the 3d window to start it.
Feel free to use this as a template for your own animated models 🙂
Downloads:
https://www.blendswap.com/blends/view/92784
https://www.cgtrader.com/free-3d-models/military/vehicle/blender-game-engine-mech-neck-walker
https://sharecg.com/v/92597/view/5/3D-Model/Mech-Neck-Walker-Blender-Game-Engine
https://drive.google.com/open?id=1-bzDq2GxKO-pjxMIJqZ5igOUGZt6cPQL
https://free3d.com/3d-model/mech-neck-walker-blender-game-engine-634161.html
3D and animation preview on Sketchfab: