How to make an explosion/fireball in the blender game engine including smoke and rubble No python

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in this tutorial i show you guys how to make your own explosions in the blender game engine using a the same technique i used in the grenade launcher demo. I will go over how to make a mushroom cloud like explosion as well as creating smoke, fire, smoke trails and rubble from the explosion. Tweaking the settings on this will help change the look of the explosion to help you customize it for your own use.
**Please excuse the constant background shuffling!**

Download links:
smoke texture:
cg textures:

intro music by kevin macleod

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