in this remake of the previous tutorial series i show you how to add bullet holes using a python script instead of the previous method which at times wouldn’t work properly. I show you how to paint the bullethole textures in gimp and also how to quickly setup the fps shooter system. This is part one of the « How to make bulletholes and sparks in BGE » tutorial series.
Thanks for watching, All support is greatly appreciated!
Download Links:
Python Script:
http://www.mediafire.com/view/f9nca1axa55xt76/BulletHole_Script.txt
FPS template:
http://www.mediafire.com/download/q3azhyo70z8ugrz/fps_template.blend
Bullet wall Texture: http://www.mediafire.com/view/1gs1dsmx85mm2lk/bulletholetexture.png
Bullet earth Texture: http://www.mediafire.com/view/a6nkabubq2j5k0c/bulletholeearthexture.png
Starting .blend: http://www.mediafire.com/download/k0a0pgwax4892az/Starting_.blend_-_bullet_holes.blend
Finished .blend – Part 1: http://www.mediafire.com/download/7ylq9qvccyn5az8/Bullet_Holes_-_Finished_Part_1.blend
Completely Finished .blend (part 1 & 2): http://www.mediafire.com/download/sue7tc96hgi2hec/Finished_.blend_-_bullet_holes.blend
Stay inspired!
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