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    Dynamischer NavMesh in Unity | Unity NavMesh Tutorial Deutsch | Part 2

    Wie mache ich einen dynamischen NavMesh in Unity? In dieser kleinen NavMesh Unity Tutorial Reihe werden wir gemeinsam den NavMesh von Unity nutzen um einen Charakter selbst entscheiden zu lassen wo dieser laufen darf nach dem wir auf einen gewissen Punkt geklickt haben (Click to Run). Im zweiten Part werden wir unseren NavMesh dynamisch machen, […] More

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    Unreal Engine 4 Tutorial – Minimap (Advanced) – Part 1

    In this episode I show you how to create a more advanced minimap for your game. Part 1 handles the creation of the minimap and tying its movement to the player. Support me on my Patreon and see episodes 2 weeks early: https://www.patreon.com/ryanlaley This type of minimap is the preferred method as it has minimal […] More

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    Unreal Engine 4 Tutorial – RTS Part 1: RTS Camera Scrolling

    In this series we are creating the common mechanics found in RTS games, everything from unit selection, AI combat, and base building. In Part 1 we create our RTS based camera which allows us to have edge detection for panning the camera. SUPPORT ME Patreon I https://www.patreon.com/ryanlaley Buy Me a Coffee I buymeacoffee.com/RyanLaley Donations I […] More

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    Connecting Unity Clients to a Dedicated Server | C# Networking Tutorial – Part 1

    In this first part of my C# networking tutorial series, we set up a TCP connection between a dedicated server and a Unity client. If you get stuck or have questions, ask them on my Discord server: https://tomweiland.net/discord Kevin Kaymak’s channel: https://www.youtube.com/channel/UCThwyD-sY4PwFm7EM89shhQ List of commonly used ports: https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers Compare your code to mine on GitHub: […] More

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    Bluepoint Games serait visiblement aussi concerné par un rachat de la part de Sony

    ActuGaming.net Bluepoint Games serait visiblement aussi concerné par un rachat de la part de Sony Sony se montre décidément bien agressif du côté des rachats aujourd’hui. Alors que le constructeur voulait annoncer en grande pompe l’acquisition de Housemarque, le studio derrière Returnal, une petite erreur s’est glissée chez PlayStation Japan, repéré par @Nibellion sur Twitter,… […] More

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    Premières minutes : on part à l’aventure avec le remaster de Legend of Mana

    Disponible depuis quelques jours, le remaster de Legend of Mana vient garnir le catalogue PC, PS4 et Nintendo Switch avec un JRPG marquant. Dans un sens comme dans l’autre. Présenté pour la première fois dans une version traduite en français, on vous propose notre vidéo des Premières Minutes en compagnie du jeu de Square Enix. […] More

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    Part Five: Creating CDF files CryENGINE 3

    Part five of the first person weapon creation tutorials for the CryENGINE 3 SDK. In this tutorials we briefly look at the creation of .cdf files from the character editor within sandbox. Source More

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    CRYENGINE – Flash Assets Part 1

    In this tutorial we go over the basics of locating your flash assets for Cryengine and exporting a .swf file. We finally convert the newly made .swf file into a Gfx file to read in the engine. Source More

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