Creating a game in Construct 2 from scratch: part 38. Planning the intro cinematic



This is part 38 of what will be a long series that covers every step of the creation of a game in Construct 2 starting from an empty project.

This video is strange for the series because we don’t do any actual ‘eventing’ or editing in Construct, it’s purely a brainstorm/planning video where we figure out the intro cinematic for the game.
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