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    Adding Trees, Rocks & Grass – #25 Creating A Survival Horror (Unreal Engine 4)

    This is episode 25 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game. In today’s episode we add go over some realistic terrain sculpting techniqus. Having said that we analyse a stunning […] More

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    Lighting A Scene From Scratch – #19 Unreal Engine 4 Level Design Tutorial Series

    In this video we show you how you can use all of the different lighting & environmental components to light your scene from scratch. We also cover some of the best practices when implementing your environment to make sure your scene is both visually and performance pleasing. The components we cover include: – Direction Lights […] More

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    Create Minecraft in 10 Minutes with Unreal Engine 4

    In this video I’m gonna create minecraft using unreal engine 4 (ue4). It doesn’t have the best performance or the most features but believe in my dino-words – it is good enough! Game development is not too hard as you think and also might be very fun! Hope you enjoy! #ue4 #minecraft #gamedev Source More

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    Painting Our Terrain! – #22 Creating A Survival Horror (Unreal Engine 4)

    This is episode 22 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game. In today’s we begin to paint our terrain for our game… having said that we go over how to […] More

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    Creating Realistic PBR Materials In Unreal Engine | UE4 | Quick guide

    Please note that, This method is not recommended for Games as it is high poly version and not Game optimized. This is more relevant to Realtime rendered Movies and Shorts. Creating Realistic Materials in Unreal Engine (PBR – Physical based Rendering) can be a little complex. But I have tried to explain how they work […] More

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    Creating A First Person Shooter Game (FPS) With Unreal Engine 4

    If you’ve ever wanted to create a first person shooter game but weren’t sure where to start, this is the tutorial series for you. You’ll learn everything you need to create an FPS from scratch using Unreal Engine 4. You’ll learn everything ranging from creating characters to setting up weapon systems. Head over to the […] More

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    MonoGame Tutorial Part One: Creating an Application

    This MonoGame tutorial looks at the program lifecycle, how programs are created, how you are supposed to set things up, run the main game loop, then clean things up when finished. We cover constructor vs initialize, game loops, fixed vs variable step and more. The is part of an ongoing series available here: http://www.gamefromscratch.com/page/www.gamefromscratch.com/page/MonoGame-Tutorial-Series.aspx Tutorials […] More

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    Beginner's Guide to Creating Concept Art in Blender 2.9

    Blender is a flexible and powerful tool for 3D modeling, but did you know artists are beginning to adopt Blender for their concept art? How are the pros using Blender in their workflow today, and what are the steps you can take to achieve the same results? In this breakdown/tutorial, Leo Li, a Concept Artist […] More

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    Unreal Engine 4 Tutorial – Creating A Grassy Field 3D Environment

    Join my Substance Painter Course here: https://bit.ly/31QPGlq Learning how to create environments in Unreal Engine 4 can be a tricky and daunting topic. Fortunately, our good friend Andre is here to enlighten us with a ton of tips and tricks. In this breakdown, you’re going to learn how to model simple grass geometry in […] More

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