In this Blender Game Engine Tutorial #14 I cover:
-How to limit the number of projectiles that can be fired, limited to a defined property (variable)
-How to create an ‘ammo pack’ which, when collected, refills the player’s ammunition
-How to create a heads-up-display that shows the player how much ammo they currently have.
*****************
Visit this Blender Game Engine Basics Series playlist:
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials:
*********************************
Like me on FACEBOOK: http://www.facebook.com/BornCG
Follow me on TWITTER: https://twitter.com/BornCG
DONATE via PayPal: https://goo.gl/ThkwyG
DOWNLOAD the starting .BLEND File to follow along with this tutorial: https://goo.gl/ZU7135
Thanks for watching, and don’t forget to Like & Subscribe to help the channel! =)
Source