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    Animating with Control Rig in 4.26 | Inside Unreal

    Let’s explore the latest animation features available in Control Rig for Unreal Engine 4.26! The team will cover updates to the Control Rig Mannequin Sample that’s available on the Marketplace, rig sharing with Control Rig Components and Setup Graphs, attaching multiple Control Rigs for animation authoring, Slope Warping breakdown with post-process Control Rigs, driving Control […] More

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    Animating with the Control Rig Sample Project | Inside Unreal

    Control Rig is a scriptable rigging system that is based on Blueprint and is mainly designed for controlling properties to drive animation. This week on Inside Unreal Helge and Jeremiah will break down the Mannequin Control Rig example from the Marketplace, show how to use Control Rig with Sequencer to animate a character, give tips […] More

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    TANKS! Unity Tutorial – Phase 3 of 8 – Camera Control

    For Download, Slides, Code and more – Watch this video in context on the Unity Learn pages here – Phase 3 teaches you how to create a Camera which pans and zooms to keep all tanks onscreen at once. Originally shot at Unite Boston 2015 Training day, the Tanks tutorial will teach you how […] More

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    5. How to make a 2D Platformer – CHARACTER – Unity Tutorial

    In this video we set up our 2D Character and make him aim towards the mouse cursor. Difficulty: Novice to intermediate. Learn how to make a cool 2D Platformer using the powerful 2D tools introduced with Unity 4.3. ● Download the 2D Assets Pack: http://devassets.com/assets/2d-mega-pack/ Thanks to Arimit Bhattacharya for the amazing Character: http://fb.com/arimitproductions Donate: […] More

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    Animation de Personnage sur Unreal Engine 4 avec Control Rig | Tuto UE4 FR

    Tout savoir sur Control Rig de UE4 pour animer le mannequin ainsi que tes propres personnages directement dans Unreal Engine 4 ⚡️ CREE UN SYSTEME DE COMBAT ➡️ https://youtu.be/M1f9SE9vOWc ⤵️ DÉROULE MOI ⤵️ 🔫 Crée un TPS avancé : https://www.youtube.com/watch?v=vwrG_axfyP0&list=PLqFwziU9ZewMx2Dat3Cx31B7oy6W-fg7S&index=2 🌄 Crée Zelda BOTW : https://www.youtube.com/watch?v=6R3xyN03zCo&list=PLqFwziU9ZewMIJg3IFKiyabqtQrO6KEKl 🪓 Crée God Of War : https://www.youtube.com/watch?v=ia1J5mrmmHQ&list=PLqFwziU9ZewObgH4slX7thwh_KXJYjdYa 🚀 Si […] More

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    iClone 7.2 Tutorial – iClone 7 to Unreal 4 Part 2: Character Animation and Control

    PLEASE NOTE: Although 3DXchange is no longer needed for the export process, you are still required to have the Pipeline license for 3DXchange for it to work. This great tutorial from Matthew Palaje goes into a bit more detail regarding the custom control creation: https://youtu.be/Qzd4oU0tkVA Find out more about iClone 7: https://www.reallusion.com/iclone/ With iClone 7.2, […] More

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    Blender Game Engine Basics Tutorial #14 : Ammunition & Ammo Packs #b3d #gamelogic

    In this Blender Game Engine Tutorial #14 I cover: -How to limit the number of projectiles that can be fired, limited to a defined property (variable) -How to create an ‘ammo pack’ which, when collected, refills the player’s ammunition -How to create a heads-up-display that shows the player how much ammo they currently have. ***************** […] More

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