Nesse vídeo eu mostro uma alternativa interessante para otimizar a física e a lógica no seu jogo, desabilitando esses recursos quando os objetos estiverem distantes.
Lembrando que essa técnica só funciona a partir da versão 0.2.3 da UPBGE, que pode ser baixada gratuitamente aqui:
https://upbge.org/
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►► QUER APRENDER MAIS?
Confira os cursos GRATUITOS aqui do canal:
● Criando um Jogo Completo no Blender (para iniciantes):
https://goo.gl/z3Tuat
● Criando um Infinity Runner no Blender (Nível: iniciante & intermediário):
https://goo.gl/hLXQxz
● Descubra o que está deixando seu jogo lento – Curso sobre Profiling:
https://goo.gl/BpDDLf
● Dicas diversas sobre o Game Dev no Blender:
https://goo.gl/BH1Dey
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►► AINDA NÃO É INSCRITO NO CANAL?
● Se inscreva:
https://goo.gl/6LoDpA
● Compartilhe o canal com seus Amigos:
https://www.youtube.com/unidaystudio
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► Não se esqueça de deixar suas dúvidas e sugestões nos comentários do vídeo! Se inscreva e ative o sininho para receber mais vídeos como esse e não deixe de Compartilhar com seus amigos! Valeu! 😀
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►By: Guilherme Teres Nunes
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