Few years ago, I made a blend where I tried to make it look like it was made on the unreal engine or unity’s rendering system but now, with the UPBGE, I can finally add more filters and effects and it starts to look closer
Source
Few years ago, I made a blend where I tried to make it look like it was made on the unreal engine or unity’s rendering system but now, with the UPBGE, I can finally add more filters and effects and it starts to look closer
Source
Tags: aberrationamazingBGEBlenderBloomblurchromaticEngineGameGraphicsimprovementMotionphotorealisticpostProcessingRealreflectionreflexionrefractiontimeUPBGEvignette