Unreal Engine 5 – Farming RPG Tutorial Series Part 9 #ue5 #unrealengine #unrealengine5 #gamedev




Time to start setting up our main menu widget so that we can get on to dragging and dropping our inventory icons around and adjusting as we need them. we’ll set it up with a widget switcher as well so that we can later on add other menus like a status window for our character as well as a map, settings, etc.

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