Are you looking to build a realistic cityscape in Blender 2.8? Today I’m sharing this incredible parallax occlusion mapping shader node that can help you build fake interiors for your buildings and windows!
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Joost van Dongen’s Paper:
http://www.proun-game.com/Oogst3D/CODING/InteriorMapping/InteriorMapping.pdf
Source files:
https://drive.google.com/file/d/1__oKWKutj21VbUt_hPEBP8LaH4H9OThq/view
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