zbrush

How I made Nima with UNREAL ENGINE 5

How I made Nima with UNREAL ENGINE 5

How I made Nima by @Ross Draws in Unreal Engine 5 Head to https://squarespace.com/jhill to save 10% off your first purchase of a website or domain using code JHILL 💪 BECOME A PATRON - ...

SPEEDTREE 8.2 – WHAT YOU SHOULD KNOW

SPEEDTREE 8.2 – WHAT YOU SHOULD KNOW

DV has released SpeedTree 8.2, the latest version of its standalone tree, plant and foliage modelling suite of tools.The new update includes several new tools to make it possible to combine ...

Pixelate Shader

Pixelate Shader

This video will showcase my Unreal Engine 4 - Pixelate Shader. You can find more shaders at: https://elias-wick.com/portfolio/shaders/page-1 - Links - Website: https://elias-wick.com Patreon: ...

Tutorial | Photogrammetry Asset

Tutorial | Photogrammetry Asset

In this tutorial i will give you a complete walk-through of creating a real-time ready asset using photogrammetry. I will cover everything from capture best practices and image processing to ...

Laundromat (UE4) Graeme Howard

Laundromat (UE4) Graeme Howard

Laundromat interior environment. This is the first environment scene for my demo reel. I was responsible for all aspects. The programs I used were Maya, Zbrush, Photoshop, Substance Painter, and ...

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