In this episode of splines we begin to look at how you can use splines to create caves and cave networks. This is the first part of this short series and we go over making linear caves and how we ...
In this episode I show you how to make a NPC patrol a route; travelling from point to point.
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In the last episode I showed you how to have an AI follow a patrol route. In this episode we will add to this and give the ability to our NPC to loop their patrol route, walk back on their selves, ...