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Unreal Engine 4 Tutorial – AI – Part 5 Patrolling NPC Continued

Unreal Engine 4 Tutorial - AI - Part 5 Patrolling NPC Continued



In the last episode I showed you how to have an AI follow a patrol route. In this episode we will add to this and give the ability to our NPC to loop their patrol route, walk back on their selves, and pause along the path.

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