In this video I teach step by step how to make an advanced realistic water with depth effect, refraction distortion, reflection, waves and foam.
With this water it is possible to make a wide ...
in this video i show you how to set up rain in the blender game engine. The finished result looks good and runs well, using multiple spawners and track to actuators to give the illusion of rain ...
Please read the Notes:
- There is a python API for planar reflections/refractions which is very similar to KX_CubeMap API.
- The UI is also very similar to cubemaps UI.
- In the tuto about ...
Few years ago, I made a blend where I tried to make it look like it was made on the unreal engine or unity's rendering system but now, with the UPBGE, I can finally add more filters and effects and ...
in this tutorial i show you how to use the render to texture script from tutorialsforblender3d.com. I go over how to use it as security camera's and gun scopes although it can be used for many ...
Mais um filtro para a série de criação de filtros utilizando apenas nodes no UPBGE (Blender Game Engine).
Desta vez vou te ensinar a como ajustar a saturação do seu jogo de forma simples e rápida!
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Nous allons voir au cours de ce long tuto comment créer notre matériel de vitre (glass) et y intégrer divers paramètres comme la couleur, l'opacité, le fresnel, le réflexion.
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In this tutorial, we go over a technique to add real-time reflections to your games in the blender game engine. This can be used in the form of water puddles or actual mirrors within the game.
Sky ...
Nous allons voir comment créer une matériel destiné au vitre, mais de manière simple et rapide :)
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Le Discord de la chaine:
https://discord.gg/7Ap9bbP
La ...