in

Real-time Reflections Blender Game Engine



In this tutorial, we go over a technique to add real-time reflections to your games in the blender game engine. This can be used in the form of water puddles or actual mirrors within the game.

Sky textures: http://hdri-skies.com/product-category/hdri-skies/

Source website: http://www.tutorialsforblender3d.com/

Script: http://gametutorials.tutorialsforblender3d.com/sites/default/files/Tutorials/Mirror/blend/Mirror.txt

Finished .blend:
https://drive.google.com/file/d/0B_DSg35urBhDdURFaXJGNVV6Vnc/view?usp=sharing

Blenderrendersky’s version with nodes: https://www.youtube.com/watch?v=l0FI95_8ZdY&ab_channel=CGSky

Likes, comments shares appreciated!
Subscribe for more!

Website:
http://www.thatimster.com

Facebook:
https://www.facebook.com/Thatimst3r/

Twitter:

Stay Inspired!

Source

What do you think?

Unreal Engine 4 Tutorial – AI – Part 3 Chasing the Player

Robinson The Journey PS VR: Test Video Review Gameplay 1080p FR (N-Gamz)