In this video, I demonstrate an efficient workflow for creating custom 3D game assets using a combination of high-poly baking and a vertex colour masking approach.
This process results in a ...
SEE THE FULL TUTORIAL: https://www.youtube.com/watch?v=2Lu2VBG1JE0
This tutorial is for every 3D artist who’s ever stared at a blank scene and wondered how to make it feel alive. Stylized ...
Substance Painter tutorial for beginners! In this free tutorial we will cover everything you need to know to get started texturing objects and creating high quality materials using Substance ...
Turning on volumetric clouds in this tutorial and taking a look at substance designer terrain in CryEngine. Looking for Blender 3d resources? Check out my website for links to assets, addons, ...
Part 1: https://youtu.be/IVNGFstUAz0 | My store: http://brainchildart.com/ In this blender video tutorial I will show how to create 3d model of PBR grass blades for baking in substance painter ...
Creating a terrain heightmap in Blender and taking it over into Cryengine. This technique isn't very common but is extremely fast to initialize a level design. Visit my website for links to ...
This is how to setup a CryEngine project from scratch the quick way. Generating a visual studio solution too. Visit my website for links to assets, addons, discord, and other resources. ...
You can create terrain sculpts in blender and bring them over to cryengine via heightmaps. This video I'll show you how. Visit my website for links to assets, addons, discord, and other ...
Here you have tutorial for baking hard surface models without high poly mesh by using Bevel Shader. Beware of long closely packed triangules and you will be fine!
Bevel shader is like Modo's ...
First Stream is about setting up the project, folder structure, git and the first lowpoly landscape. -- Watch live at https://www.twitch.tv/gamedevcala
Source
Welcome to the first ever post in the GameDev Toolbox series. In this series we will be looking at a number of tools of use for game developers.
Today we look at Substance Painter, a commercial ...
In this series I explain the steps to making a map using World Machine. One of the important features of World Machine are the filters and erosion.
In this video I show you where all the filters ...
In this video, we'll make yet another game asset, showing the full process from modeling, unwrapping, texturing to game engines!
Support us on Patreon - https://patreon.com/theblenderbros
Hard ...
Unreal Engine 4 Interactive Sci Fi Screens!
This week we create "Prey-style" interactive screens totally in blueprints, no C++ required!
I hope you enjoyed Episode 21 of the Polygon Pilgrimage - ...