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Optimized Shadows in BGE

Optimized Shadows in BGE

In this tutorial we go over how to add optimized shadows to a game with vertex parenting and go over how each of the properties on the sunlamp effects the shadow. We also cover how to add alpha ...

juste 1 detail : Pattern Singleton

juste 1 detail : Pattern Singleton

hello les amis c'est solo ! on crée des jeux avec Godot engine si vous voulez prolonger la discussion n'hésitez pas à nous rejoindre sur le discord solo_code : https://discord.gg/gZ3QJ5T Godot ...

LOD Tutorial for Blender Game Engine [2.69]

LOD Tutorial for Blender Game Engine [2.69]

Today I will show you how to add a LOD system to your Blender game! Please note that this tutorial is redundant since the recent update that embedded this. Also as "Monster" and a few others ...

CRYENGINE – Detail Mapping

CRYENGINE – Detail Mapping

In this short tutorial we go over the basic assembly of a unified detail map to add that extra macro detail to your scene materials. I use Knald to extract the normal map and composite the images ...

[UE4 TUTO FR] Simplygon – Terrain (Tiles)

[UE4 TUTO FR] Simplygon – Terrain (Tiles)

Après avoir vu comme utiliser Simplygon pour nos meshes, on voit comment l'utiliser pour nos terrains (tiles). Depuis la version 4.15, Simplygon est intégré à Unreal, il est donc devenu inutile de ...

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