You are here: Home Tutorials UPBGE (Blender game engine) Simple way to create a "pixel shader" in UPBGE 0.2.5. (UPBGE Tutorial) in UPBGE (Blender game engine) Simple way to create a "pixel shader" in UPBGE 0.2.5. (UPBGE Tutorial) 22 April 2022, 10 h 04 min 82 Views Three weeks ago I was playing with UPBGE 0.2.5’s refraction feature. Inspiration for this method here: Voir sur youtube Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window)Click to share on Reddit (Opens in new window)Click to share on Pinterest (Opens in new window)Click to share on Tumblr (Opens in new window)MoreClick to share on LinkedIn (Opens in new window)Click to share on Pocket (Opens in new window)Click to share on Telegram (Opens in new window)Click to share on WhatsApp (Opens in new window)Click to share on Skype (Opens in new window)Click to email a link to a friend (Opens in new window) BGEBlendercreatequotpixelshaderquotSIMPLETutorialUPBGE