Makes it easy to prototype lighting without constant save / load or need of separate in game editor.
Uses UDP socket to send the light data straight to the game. Uses hash of the name to match it in the game.
Voir sur youtube
Makes it easy to prototype lighting without constant save / load or need of separate in game editor.
Uses UDP socket to send the light data straight to the game. Uses hash of the name to match it in the game.
Voir sur youtube