Live Game Development – Episode 6 – Unity Learn – Publishing Essentials Part 1




I learn how to publish my Unity Learn project to Unity Play, and I start building an Art Gallery showcasing famous marines and Marine Corps paraphernalia.

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20 years ago, I stood on the same yellow footprints as every other recruit entering Marine Corps Recruit Training. Now, I’m stepping onto a whole new battlefield—game development.

I have zero prior experience building games, but that’s not stopping me. Just like boot camp, this journey will be full of struggle, discipline, and straight-up suffering—but through sheer grit and determination, I’m going to build a fully immersive Boot Camp RPG from scratch.

What to Expect in This Stream:
– The mission and vision for the game.
– My game development strategy (despite having no experience).
– Setting up the project and tackling the first major hurdles.
– Live interaction—drop in, ask questions, or roast my terrible ideas!

Join me LIVE every weekday at 3:30PM CST as I push through the suck and build this game, one quarterdeck session at a time.

Join my Patreon and be part of the mission! Knife-hand those Like and Subscribe buttons!

https://patreon.com/FullStackBlanketParty

#GameDev #IndieDev #RPGDev #BootCampRPG #FullStackBlanketParty #Unity3D #UnityLearn

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