fadeFX for BGE/UPBGE (download link in description)



BGE/UPBGE custom shader node that allows you to create the fade_In/Out effect for your objects according to their distance from the camera. For each object you want to apply the effect to, just add this node and set the fadeStart and fadeEnd parameters.
Useful for avoiding the pop-up effect for dynamically spawned objects.
An extended version with the additional « edgesPreserve » parameter is also available here on my gumRoad.
Download link: https://gum.co/fMucO

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KA2Studio
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