This week Christian Allen will provide an overview of Hard & Soft Object references in Blueprints, why the differences are important to know about, and how you can utilize Soft Object references in your project to help with memory management.
Watch Inside Unreal live at twitch.tv/unrealengine, Thursdays @ 2PM ET
DISCUSSION THREAD
https://forums.unrealengine.com/unreal-engine/events/1759043
TRANSCRIPT
https://epicgames.box.com/s/9qqwbnb5xnkbk7ukevslebj9yt1wo4xc
NEWS
A first look at Unreal Engine 5
https://www.unrealengine.com/blog/a-first-look-at-unreal-engine-5
Epic Online Services featuring Epic Account and Game Services
https://www.unrealengine.com/blog/epic-online-services-featuring-epic-account-and-game-services
With top-notch visuals and design, Lies Beneath pushes the boundaries of the Oculus Quest
https://www.unrealengine.com/developer-interviews/with-top-notch-visuals-and-design-lies-beneath-pushes-the-boundaries-of-the-oculus-quest
Exploring the depths of the new Sky Atmosphere system
https://www.unrealengine.com/blog/exploring-the-depths-of-the-new-sky-atmosphere-system
COMMUNITY SPOTLIGHTS
The Invitation
https://the-invitation-game.com/
Dogfight
https://www.samuelwalsh.co.uk/work/dogfight
Ruth’s Journey
http://niftyllamagames.com/ruthsjourney/
Source