Custom Cursor in Blender's Game Engine – Tutorial



Just a quick tutorial explaining how to create a custom cursor for blender 3D’s game engine.

Resources:

code- 2.5x
import bge
G = bge.logic
cont = G.getCurrentController()
owner = cont.owner
mouse = cont.sensors[« movement »]
owner.position = mouse.raySource

code- 2.49
import GameLogic as G
cont = G.getCurrentController()
owner = cont.owner
mouse = cont.sensors[« movement »]
owner.position = mouse.raySource

Cursor-
http://clawproduction.webstarts.com/uploads/glowing_cursor.png

Blender-
www.blender.org

Source

KA2Studio
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