In this powerful episode of our Level Design series, we’re diving deep into tree creation for games! 🌳
Extension Link – https://extensions.blender.org/add-ons/sapling-tree-gen/
🚀 Discord – https://discord.gg/rxypDw9xHF
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Learn how to use Blender’s Sapling Tree Gen add-on to craft beautiful, optimized trees for your environments — perfect for open-worlds, survival games, and AAA experiences.
In this tutorial, you’ll learn:
✅ How to activate and use Sapling Tree Gen in Blender
✅Customizing tree shapes, branches, and leaves for your game’s style
✅Adding realistic procedural materials and simple textures
✅Exporting your trees with textures in a clean workflow
✅Importing trees into Unreal Engine 5 with correct materials and hierarchy
✅Ensuring optimal performance for large outdoor worlds 🌎
This method is lightweight, game-ready, and ideal for creating a dense, immersive forest without breaking your budget or your framerate.
Whether you’re making a survival game, fantasy RPG, or cinematic experience, building your own custom trees will take your project to the next level!
🔥 Pro Tip: Stick till the end for bonus optimization tricks!
📌 Missed the Previous Episode? Watch the Full Playlist Here:
Master Unreal Series – https://youtube.com/playlist?list=PL25BRJmUKoa9C7BnoSZ0l10-rB6csGElY&si=_ZGKEXoW0QApk8kj
Master Level Design Series – https://youtube.com/playlist?list=PL25BRJmUKoa_OhRfx1i-P3J5fc3U1SsBL&si=0-xdQIQphXJ7p1T9
Chapters
0:00 – Introduction to Tree Creation Workflow
0:45 – Installing the Sapling Tree Generator Add-on in Blender
1:27 – Generating Trees in Blender with the Sapling Add-on
1:50 – Customizing Tree Shape and Appearance
5:14 – Exporting Tree Models from Blender to Unreal Engine
6:54 – Placing and Using Trees Inside Your Unreal Engine Level using Foliage Mode
8:12 – Preview
8:26 – Outro & What’s next
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