In this powerful episode of our Level Design series, we’re diving deep into tree creation for games!
Extension Link – https://extensions.blender.org/add-ons/sapling-tree-gen/
Discord – https://discord.gg/rxypDw9xHF
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Learn how to use Blender’s Sapling Tree Gen add-on to craft beautiful, optimized trees for your environments — perfect for open-worlds, survival games, and AAA experiences.
In this tutorial, you’ll learn:
How to activate and use Sapling Tree Gen in Blender
Customizing tree shapes, branches, and leaves for your game’s style
Adding realistic procedural materials and simple textures
Exporting your trees with textures in a clean workflow
Importing trees into Unreal Engine 5 with correct materials and hierarchy
Ensuring optimal performance for large outdoor worlds
This method is lightweight, game-ready, and ideal for creating a dense, immersive forest without breaking your budget or your framerate.
Whether you’re making a survival game, fantasy RPG, or cinematic experience, building your own custom trees will take your project to the next level!
Pro Tip: Stick till the end for bonus optimization tricks!
Missed the Previous Episode? Watch the Full Playlist Here:
Master Unreal Series – https://youtube.com/playlist?list=PL25BRJmUKoa9C7BnoSZ0l10-rB6csGElY&si=_ZGKEXoW0QApk8kj
Master Level Design Series – https://youtube.com/playlist?list=PL25BRJmUKoa_OhRfx1i-P3J5fc3U1SsBL&si=0-xdQIQphXJ7p1T9
Chapters
0:00 – Introduction to Tree Creation Workflow
0:45 – Installing the Sapling Tree Generator Add-on in Blender
1:27 – Generating Trees in Blender with the Sapling Add-on
1:50 – Customizing Tree Shape and Appearance
5:14 – Exporting Tree Models from Blender to Unreal Engine
6:54 – Placing and Using Trees Inside Your Unreal Engine Level using Foliage Mode
8:12 – Preview
8:26 – Outro & What’s next
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