Day 38 of teaching myself Game Development until I make a Top 100 Steam game.
Today I focused on speeding up my environment design by creating a bunch of modular building pieces. I’m aiming to avoid wasting weeks on individual buildings, so I’m pushing for reusable and flexible design.
I also learned a super useful Blender tip: You can join multiple objects using CTRL + J, and the last selected object determines the new object’s name. Little things like that really streamline the workflow.
Now I’m working on making sure my Blender exports are clean and uniform for Unity. More to learn, but it’s all coming together!
#GameDev #Unity3D #Blender3D #IndieDev
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