Tutorial escrito:
1° Text difusa -7 DIFF aperta » U » depois clica » Cube Projection
2° Text normal map – em Influence/Diffuse desativa a « Color » ativa a Geometry/normal vai em Image Sampling ativa Normal Map
3° Text Specular – desativa a cor difusa e ativa a cor especular dps mexe no especular
4° Text Ambient Ocllusion ambiente – vai em Blend e troca pra Multiply
Texturas: https://texturehaven.com/textures/?c=all
2020 FPS GAME TUTORIAL MOVIMENTAÇÃO UPBGE 2.4 RESOLVENDO BUGS: https://youtu.be/o8LLPdfieZ8 . Tutorial In English: Written tutorial:
1st diffuse text -7 DIFF presses « U » then clicks « Cube Projection
2 ° Text normal map – in Influence / Diffuse deactivates « Color » activates Geometry / normal goes in Image Sampling activates Normal Map
3 ° Text Specular – disable the diffuse color and activate the specular color dps interferes with the specular
4 ° Text Ambient Ocllusion environment – go to Blend and switch to Multiply
Source