Code a Zombie FPS Game in Unity – Creating Unity ID | Unity Fundamentals




If you’d like full access to the course and assets, without waiting, you can start the course here: https://campus.gamedevhq.com/bundles/unity-foundations


This comprehensive Unity tutorial series takes you step-by-step from absolute beginner to confident game developer. 🚀

We’ll cover everything from installing Unity Hub, understanding the Editor interface, and manipulating objects in 3D space to creating materials, adding animation, mastering physics, and finally building your very own Zombie FPS game! 🧟

This series is designed for anyone who has always wanted to learn how to make video games, regardless of prior programming or technical experience. We’ll break down complex concepts into easy-to-understand lessons, with clear explanations, visual demonstrations, and hands-on exercises along the way.

Here’s a sneak peek at what you’ll discover:

Unity Essentials:
– Setting up your Unity environment by downloading and installing Unity Hub and the Editor.
– Getting familiar with the interface, menus, and essential tools like the Hierarchy window, Inspector, and Scene view.
– Understanding fundamental game development concepts such as Game Objects, Components, Prefabs, and Scenes.
– Creating, manipulating, and organizing 3D objects within the Unity editor.

Level Design and Gameplay Mechanics:
– Mastering scene management techniques to create cohesive levels and environments.
– Building basic level layouts using intuitive tools and techniques.
– Implementing interactive elements and gameplay mechanics such as collisions, triggers, and user input.

Visuals and Effects:
– Creating stunning visuals with materials, textures, and lighting effects.
– Understanding how to apply materials to game objects and customize their appearance.
– Adding depth and immersion to your game world through post-processing effects.

Animation and Character Control:
– Bringing your characters to life with realistic animation using the Unity Animation Window.
– Creating basic animations for movement, actions, and interactions.
– Implementing character control systems for smooth and responsive gameplay.

Physics and Real-World Interactions:
– Understanding physics principles and how they apply to game development.
– Adding realistic physics interactions to your game objects using the Rigidbody component.
– Implementing collisions, gravity, and other physical forces.

Building Your Zombie FPS Game:
– Applying everything you’ve learned to build a complete zombie-themed first-person shooter from scratch.
– We’ll walk you through each stage of development, from designing the game mechanics to adding sound effects and polishing the final product.

By the end of this series, you’ll have a solid foundation in Unity and the confidence to create your own amazing games! 🎉

Who is gamedev:hq?

I’m Jon, a professional self taught software engineer. That’s right. Self taught, professional software engineer. I offer an experience on my channel that’s like no other. I offer interactive tutorials that really help you learn to program, and cover a wide range of interesting topics!

Check out some of the videos, I promise within minutes you’ll be learning like you wouldn’t believe. I strongly believe that the key to understanding is through interactive learning.

Have a tutorial suggestion? Post it on my Facebook wall

Social Media Profiles
Facebook: https://facebook.com/gamedevjon/
Twitter: https://twitter.com/gamedevjon
Website: http://gamedevjon.com

Thanks for watching and please don’t forget to subscribe!

#unityengine #unity3d #unitytutorials #gamedev #gamedevelopment #gamedeveloper

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