Building progress and destruction in Blender's Game Engine [Tutorial]



This is a basic tutorial on how to set up logic for creating objects that get build over time and later destroyed and repaired again.

The documentation for the expression controller can be found here:

http://wiki.blender.org/index.php/Doc:2.6/Manual/Game_Engine/Logic/Controllers/Expressions

Source

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0