Blender Game Engine Basics Tutorial #23: Image Textures & Transparency #b3d #gamelogic



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In this Blender Game Engine Tutorial #23 I cover:

– How to add image textures to objects in the Blender Game Engine
– How to make a block of bricks and a tree with leaves
– ‘Unwrapping’ (creating a UV Map) of an object in order to add an image texture
– How to make transparent materials in the blender game engine
– How to use images with transparency (.png images) in the game engine, ie: how to easily make a branch of leaves.
– Alpha Blend modes (for tweaking the edges of transparent sections of an image texture)

DOWNLOAD the starting image textures here:
Bricks: https://goo.gl/Lfg9ZX
Leaves: https://goo.gl/o4JTfI

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Visit my Blender Game Engine Basics Series playlist:

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