In Part 5 of the Blender course, I’ll introduce materials and show you how to add textures and calculations to achieve better color application for your objects. The course is divided into several parts, ending with a final scene creation and rendering. If you want the course to continue, don’t forget to like and support, Thanks.
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Time stamps:
0:00 – Intro
00:45 – Shading view
01:18 – Creating the first material
04:09 – Adding albedo texture
07:18 – Roughness
08:40 – Normal map
10:01 – Contrast node
11:29 – Mix color node
13:21 – Adding second object
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