Animating with the Control Rig Sample Project | Inside Unreal

Control Rig is a scriptable rigging system that is based on Blueprint and is mainly designed for controlling properties to drive animation. This week on Inside Unreal Helge and Jeremiah will break down the Mannequin Control Rig example from the Marketplace, show how to use Control Rig with Sequencer to animate a character, give tips on how to debug your rigs, and show how the concepts can be used in production. They’ll also answer some frequently asked questions and give us a brief overview on things to look forward to in 4.26.




Epic Games provides over $42 million in Epic MegaGrants

The Pulse: discover real-time 3D trends in this new series of inspiring interviews and live Q&As

4.25.3 Hotfix

Sumo Digital shares how it created Spyder’s sophisticated animation systems

Over a dozen Unreal Engine-powered games featured during Xbox Games Showcase

The DAVE School prepares VFX artists for real-world virtual production

Last Chance – Fall student showcase



The Scavenger’s Colony

Sky Beneath


UI Button – Unity Official tutorials

Creating a City Builder | Prototype Series