How to Model Any Fish In Blender (Tutorial) | Deep Horizon Devlog #5.75




Discord: https://discord.gg/KXS5FG797F

Today I will show you how to model any fish in the world using a simple blender methodology. It’s blender time.

I’m making a game in the Godot game engine about clearing pollution from the ocean and building a coral reef. The game is best described as a city builder or a colony game. If you enjoy either of those genres feel free to follow and leave your feedback in the comments.

Music Credits:
Stellar Descent – State Azure
https://stateazure.bandcamp.com/album/stellar-descent
https://creativecommons.org/licenses/by/4.0/

#godot #godotengine #devlog #gamedevblog #solodev #managementgame #colonygame #simulationgame #indiegame

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