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In this video we’re gonna turn any hair that was made using path curve, into game-ready hair that can be used in other softwares and game engines.
Full 3 Hours Tutorial and Hair Card Pack: https://pixelicacg.gumroad.com/l/GameReadyHair?
Hair Card Pack (Seperate): https://pixelicacg.gumroad.com/l/HairCardPack?
Free Hair System: https://pixelicacg.gumroad.com/l/HairSystem?
▼ Real-Time Character Creation Videos & 3D Object files:
🟠 Patreon: https://www.patreon.com/PixelicaCG
🟣 Gumroad: https://pixelicacg.gumroad.com/
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Let me know if you want any tutorial, i’ll cover it in the upcoming weeks.
Leave a comment down below if you have a question 🙂
00:00 – Intro
01:49 – How to Convert Path Curve to Geometry (with good topology)
02:47 – How to UV Unwrap the hair
03:27 – How to bake Hair Diffuse map
06:58 – How to bake Hair Normal map
07:50 – How to bake Hair Alpha Map
08:42 – How to make the material
09:21 – How to Fix the UV Mapping issue
09:44 – How to adjust the shader to your liking
10:09 – Exporting the hair
10:23 – Outro
#hair #pathcurve #tutorial #blender
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