In this final bonus step of my Unreal Engine 4 for Beginners tutorial series, I’ll show you how you can create and add water to your level. This will involve setting up a water material, working with reflection capture and adding a post processing volume below the surface of the water.
Click here for more information on how to download the assets required for this tutorial – https://gumroad.com/l/SbmkC
Click here for my Unreal Engine 4 Blueprints tutorial: https://youtu.be/icR_EgXrS6o
Click here to support my channel via Patreon – https://www.patreon.com/shanewhittington
If you want to take your learning beyond what I have been able to cover in my videos then I recommend checking out the following:
Introduction to Unreal Engine 4: Pluralsight Course – Use this link for 10 day free trial! https://pluralsight.pxf.io/c/1197846/424552/7490?u=https%3A%2F%2Fwww.pluralsight.com%2Fcourses%2Fintroduction-unreal-engine-4-1609 (affiliate link)
Or, if you prefer learning from books then you should check these out:
US Links
An Introduction to Unreal Engine 4 – http://amzn.to/2sfwQAb (affiliate link)
Unreal Engine 4 Game Development Essentials – http://amzn.to/2rFPoNc (affiliate link)
Books – UK Links
An Introduction to Unreal Engine 4 – http://amzn.to/2rQSN7H (affiliate link)
Unreal Engine 4 Game Development Essentials – http://amzn.to/2rQOlpM (affiliate link)
You will need to have Unreal Engine 4 installed on your PC in order to follow these videos. Check out this video to learn how to download and install Unreal Engine 4 – https://youtu.be/wSESd1EaJt4
Connect with me on Linkedin: https://uk.linkedin.com/in/shane-whittington-76175a62
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