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Musicas neste vídeo:
Electro-Light – Symbolism pt. II [NCS Release]
LFZ – Popsicle [NCS Release]
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Custom 2D filter:
uniform sampler2D bgl_RenderedTexture;
in vec4 bgl_TexCoord;
out vec4 fragColor;
void main() {
float ScreenW = 640.0, ScreenH = 480.0;
float Pixeliz = 5.0;
float pixW = Pixeliz*(1.0/ScreenW), pixH = Pixeliz*(1.0/ScreenH);
vec2 pos = vec2(pixW*floor(bgl_TexCoord.x/pixW), pixH*floor(bgl_TexCoord.y/pixH));
fragColor = texture(bgl_RenderedTexture, pos);
}
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Quem quiser contribuir com o canal, o meu pix é: 83982053490
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Palavras chaves:
blender tutorial ps1 – criar jogo gráficos de ps1 – upbge psx
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#blendergames #upbge #gamesdevelopment #gamesindie #tutorial #ps1graphics
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