Unreal Engine Watch Dogs Style Hacking System Tutorial – Part 2 – NPC Reaction




Project Files: https://www.patreon.com/posts/124184767 .
This is the 2nd part of the tutorial where we are going to implement a watch dogs style hacking system which allows player to distract NPCs by making noises on hackable devices such as alarms, mobile phones etc. Here, we will implement a hackable object and when we are close to one of those objects, we will see an interaction tip to hack and when we press the hack key, it will make a sound. An NPC will hear the sound and check on it. In this episode, we will implement the hackable object and how to interact with that. In this part, we will implement NPC reaction to the noise caused by the hacked object.
Part 1: https://youtu.be/FcJT0QENLMg

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