Unreal Engine 5 – Gameplay Ability System – Save and Load – Action RPG #153




Project Files: https://www.patreon.com/posts/118582367 .
This is the 153rd episode of the new tutorial series on Action RPG game using Gameplay Ability System. Today we are going to look into how to save and load gameplay abilities granted to the character. Here we have implemented weapons and other equipment in the game as collectible abilities and we will see how to get a list of granted abilities from character and save that into a save file. Then next time when we start the game, the saved ability list will be applied to the character and this will re-apply all the abilities and equipment.

Animations are sponsored by: https://www.ramsterzanimations.com/
https://www2.unrealengine.com/marketplace/en-US/product/greatsword-anims

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Action RPG series with gameplay ability system:

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