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  • Unreal Engine 4 Tutorial - Saving & Loading Pt.2 Level States
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    Unreal Engine 4 Tutorial – Saving & Loading Pt.2 Level States

    Be sure to have completed the first part to this series to get an understanding of how save game data works in UE4. In this video we go through how to save and load level state data such as opened doors. Support me on Patreon and get access to videos early, join our developer community […] More

  • Farming Simulator XBOX 360 - Argent illimité / Money unlimited 2020
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    Farming Simulator XBOX 360 – Argent illimité / Money unlimited 2020

    ● Like et abonne-toi ça prend 2 secondes. 😉 Lien pour télécharger les deux saves + le logiciel horizon : ———————————————————————— A voir aussi : Comment modder GTA 5 sur XBOX 360 , Tuto : http://www.youtube.com/watch?v=Fw-kozdN2dM ———————————————————————— ● Twitter : https://twitter.com/GeekLoveursYT ● Facebook : https://www.facebook.com/groups/627027854013121/ ● Social club : http://fr.socialclub.rockstargames.com/crew/black_gt ———————————————————————— ● Forum dédié […] More

  • SCRIPTABLE OBJECTS in Unity
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    SCRIPTABLE OBJECTS in Unity

    When making a game you need a good way of storing data. This is where Scriptable Objects come in! In this video we’ll learn how to use them by looking at an example: Making cards for Hearthstone. ● Project on GitHub: https://github.com/Brackeys/Scriptable-Objects ♥ Support Brackeys on Patreon: http://patreon.com/brackeys/ ···················································································· ♥ Donate: http://brackeys.com/donate/ ♥ Subscribe: http://bit.ly/1kMekJV […] More

  • Animation in the Blender Game Engine
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    Animation in the Blender Game Engine

    Animation is a very looked over field when it comes to game development, even in my previous tutorials I usually skipped through with the bare minimum of animation required. In this tutorial I go over how to properly animate in the BGE including using the action editor within the dope sheet. I also show you […] More