Unreal Engine 5 Design Viewer Tutorial – Part 2 – Switch Between Objects




Project Files: https://www.patreon.com/posts/120664693 .
In this tutorial series, I am going to implement an architectural design viewer system. In the last episode we will implemented a camera system which allows us to focus on different objects and orbit around them, zoom in/out. This system can be used to showcase any kind of a design, not just an architectural application. Today, we will look into how to smoothly change the focus between different buildings. This system will allow user to demonstrate/showcase different buildings/design elements of the overall presentation.

Unreal Design Viewer – Full tutorial series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4W4rfbJbpmXzuN_2DOW-cN

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