Thanks for watching!
Had some comments requesting a more in depth tutorial of my Blender to Unreal green screen workflow, so I smashed this together to hold your hand step-by-step through the process in Unreal Engine 5.5!
Note:
I was unable to get a level sequence to import into UE5.5 when exporting the file from Blender 4.3.2 – you can always open the file in blender 4.2 or less and should not have a problem after you export!
Thanks for watching and feel free to connect with me on
IG: @andrewdileo
Useful Documentation:
Importing USD to Unreal:
@tation/en-us/unreal-engine/universal-scene-description-in-unreal-engine
Using Media Tracks in ue5:
@tation/en-us/unreal-engine/cinematic-movie-media-track-in-unreal-engine@tation/en-us/unreal-engine/cinematic-movie-media-track-in-unreal
SEO: Unreal Engine VFX, Camera Tracking, Blender, UE5.5, Blender to Unreal, Universal Scene Description, VFX Workflow, Kitbash3D, Behind The Scenes, Green Screen, Tutorial
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