In this new series I go through a method of creating an inventory system, similar to a survival game. In this part I go through the setting up and display of the interface elements such as the inventory window.
There are unlimited ways to create a tutorial, all based on your own tutorial design. As per usual with my tutorials I will explain everything and how it works so that you may be able to adapt it to meet your own designs.
Similar to my previous guides, I make the system so that it is easily expandable by game designers without too much extra work. This makes it quick and easy to add more items and their functionality.
If you get stuck, have issues, or any questions about this video topic, please leave a comment below and I will try my best to answer them for you.
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