In this tutorial series I go over how to implement a robust dialogue system that is easy to use.
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In this episode we begin by making a the dialogue widget and getting it to display. This system can be used for dialogue with NPCs, signposts, books, anything that will display text to the player.
[Resources]
Signpost Model: https://www.dropbox.com/s/grd79e31fn31rh6/signpost.fbx?dl=0
Dialogue CSV: https://www.dropbox.com/s/h6z3vbvss4p2clg/Dialogue.csv?dl=0
If you get stuck, have issues, or any questions about this video topic, please leave a comment below and I will try my best to answer them for you.
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