Unreal Engine 4 Tutorial – AI – Part 5 Patrolling NPC Continued



In the last episode I showed you how to have an AI follow a patrol route. In this episode we will add to this and give the ability to our NPC to loop their patrol route, walk back on their selves, and pause along the path.

Support me on Patreon and get access to videos early, join our developer community on Discord, get exclusive behind the scenes videos on my projects and much more over at https://www.patreon.com/ryanlaley.

Subscribe now to catch each video as they are released each week.

Follow me on Twitter: https://www.twitter.com/ryanlaley

Like my page on Facebook: https://www.facebook.com/ryanlaleygames

Source

KA2Studio
Logo
Compare items
  • Total (0)
Compare
0