I don’t have much time to shoot, edit and properly release a tutorial for this and a lot of people are asking for it!
This is a live-stream I did of how to port assets into CryEngine and some of the process of applying the materials and textures to them. The ship doesn’t look identical to in game in the end but since the point was to direct people in how to go through the process it doesn’t matter too much.
Here are some very important links! It has tools and useful info.
Create your own art using RSI assets thread (must read):
https://robertsspaceindustries.com/spectrum/community/SC/forum/50172/thread/howto-create-your-own-art-using-game-assets/108525
Alternative version of the converter for 2.6 if it doesn’t work for some reason. Many of the material IDs are preserved:
https://forums.robertsspaceindustries.com/discussion/comment/7516395/#Comment_7516395
SC Texture converter for use outside of CryEngine:
https://forums.robertsspaceindustries.com/discussion/369524/sc-texture-converter/p1
Crytools install guide:
http://docs.cryengine.com/display/SDKDOC2/Installing+the+Maya+Tools
Credit goes to FiendishFeather for inspiring the idea of « The Next Level » branding for the tutorials!
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